What is Vierre Engine?
Vierre is a highly optimized voxel rendering engine capable of rendering millions of voxels at 60fps on just about any hardware its thrown at
Specifications
Mutable sparse octree adjacency graph with cache aligned hot/cold split
Zero-precompute bidirectional 4D topological raystepping algorithm
Ray-grid occlusion performed on CPU
Singular GPU buffer storing contiguous chunk meshes for selective chunk rasterizing
Contiguous byte arenas for compact storage of manually managed custom structures
On-demand storage and streaming of voxels through Sparse Octree file format
Instruction-set-neutral highly-optimized single-threaded engine architecture