NOTE : If a button has (hold) next to it, this means it can be held down to perform the action stated



( ` ) Opens menu



( W ) (hold) Causes player to move Faster



( S ) (hold) Causes player to move Slower



( A ) (hold) Causes player to move Left



( D ) (hold) Causes player to move Right



( Spacebar ) (hold) Causes player to jump



( F ) Causes player to drop held item



( 1 )( 2 )( 3 )( 4 )( 5 ) Switches held itembar slot



( Mouse Click ) (hold) (While held item is some form of block) Deals damage to block under cursor. If block has no health left it Places held block



( Mouse Click ) (While held item is an item) Opens the interface connected to clicked block